Copyright
© 1998, 1999, 2000 by Prentice Hall, Inc.
NOT FOR DISTRIBUTION
Computer Analyses
Objectives
- Examine the role of the computer in engineering design.
- Learn when and when not to use the computer.
- Discuss several examples of computer use for analysis,
data collection, and real-time control.
|
When engineers design something for the first time,
they often build simplified prototypes to test the basic operating
principles of the device. In many cases, simple hand calculations are
all that are needed as a prelude to building a working prototype. At
other times, however, more complex calculations are required to verify
the feasibility of a design concept. Computers can be an important
part of this verification process. Simulationis one major task
that computers perform extremely well, and numerous software programs
exist that help engineers simulate everything from bridges to
electronic circuits. Examples of popular simulation programs include
PSpice (electrical and electronic circuits), Pro-Engineer™ and
Solidworks™ (solid modeling), Simulink™ (engineering systems),
Ansoft™ (structural and field analysis), and Supreme™
(semiconductor devices).
General mathematical programs, such as MATLAB™,
Mathcad™, and Mathematica™ are also extremely useful in the
analysis of engineering problems. In the example to follow, a computer
is used to perform an analysis related to a design competition. The
analysis steps are illustrated using the MATLAB programming language.
Although this specific software environment has been chosen for the
example, the methodology illustrated is universal and could be used
with any computer language or software program capable of performing
numerical calculations. Other math packages, including Mathcad,
Mathematica, or the computer languages C, C++, JAVA, or
Fortran, for example, could be used with equal ease.
EXAMPLE
Calculating the Trajectory of a Flying Harpoon |
This example describes the efforts of two
students, Tina and Juan, who have entered an engineering
design competition called “Peak Performance.” The
objective of the competition is to build a small,
self-propelled vehicle capable of climbing one side of a
two-sided ramp within a 15-second time interval while an
opposing vehicle attempts to climb the other side. The vehicle
closest to the top of the ramp after 15 seconds is declared
the winner.
During a previous brainstorming session,
Tina came up with the idea of launching a barbed harpoon over
the top of the ramp in the path of the opposing vehicle as a
way of blocking its path to the top. In this example, the two
students explore their flying harpoon idea in more detail to
assess its feasibility. Tina and Juan have wisely decided to
build a prototype before finalizing their design. The
prototype will consist of a launch tube, retractable rubber
band, and harpoon that has a notched trailing end, as
illustrated in Figure 13. One
approach to building the prototype would be to throw together
something that “seemed about right” from whatever rubber
bands, rods, and tubes might be lying around. The students
could then test the prototype to see if it worked and fiddle
with it to optimize its performance. This method certainly
would draw upon their engineering intuition and any previous
practical experience in the construction of projectiles.
Indeed, it probably would be fun to march ahead and try to
build a working harpoon without first performing any kind of
analysis. But a better approach, and one more likely to
succeed, would be to test the feasibility of the launching
mechanism first by simulating its operation on a computer. By
so doing, the best values for key design parameters could be
determined before actual construction. Parameters to be set
might include the weight, diameter, and length of the harpoon,
the force constant and retraction range of the rubber band,
and the angle of inclination of the launch tube. Other
constraints include the dimensions of the ramp (fixed by the
design competition rules) and the maximum allowed size of the
vehicle (30 cm × 30 cm × 30 cm). These last dimensions
determine the maximum length of the harpoon which must fit
within the allowed boundaries of the vehicle.
13. Launch tube, stretched rubber band, and harpoon
for Peak Performance offensive strategy.
One possible trajectory for the harpoon is
illustrated in Figure 14. Juan
recalls from his physics class that if aerodynamic forces are
negligible, the harpoon will follow the trajectory of a
parabola. The choice for the harpoon's landing point, however,
is arbitrary and becomes part of the students' offensive
strategy. If they aim for a landing spot that lies past, but
too close, to the top of the ramp, their opponent may be able
to push the harpoon the short distance needed to reach the top
of the ramp. If the harpoon's landing spot is over but too far
down the opposite ramp, their opponent may be able to travel
past the landing spot before the harpoon can be launched.
Also, the farther away the landing spot is from the launch
point, the greater the chance that small lateral (sideways)
errors in launch angle will be amplified downstream over the
harpoon's trajectory. These lateral errors might cause the
harpoon to go over the edge of the ramp and land on the floor.
14. Desired parabolic trajectory and landing site
for the harpoon.
A computer can easily help Tina and Juan
solve for the harpoon's trajectory. Variables of relevance
include the harpoon's weight, the initial energy stored in the
rubber band, and the angle of inclination of the launching
tube. Before writing a computer program, however, they realize
that they must understand the basic physics governing the
harpoon's trajectory so that they can correctly code the
program. Assuming that the rubber band, when released, will
impart an initial velocity vo to the
harpoon, the harpoon's equation of motion after ejection will
be determined by Newton's law of motion:

Here, F is the total force on the
harpoon, and a is the harpoon's acceleration. In this
case, F acts in the y-direction only; hence, to
the extent that aerodynamic forces can be ignored, the x-
and y-components of Newton's law can be integrated to
yield

and

Here, xo and yo
define the position of the center of gravity of the harpoon at
t = 0, and vxo and vyo
describe the initial x- and y-components,
respectively, of the harpoon's initial velocity.1
The quantity m is the mass of the harpoon, and g
is the gravitational constant. The product mg is the
magnitude of the vertical force due to gravity. Note that
gravity does not affect the value of x; the harpoon's
horizontal velocity is constant in time.
The harpoon's exit velocity at t = 0
will be determined by the potential energy stored in the
stretched rubber band. The latter can be computed from the
band's force equation. For a rubber band exhibiting a linear
restoring force, the force equation is given by

Here, Fband is the force
produced by the stretched band, k is the band's spring
constant in newtons per meter (N/m), and the stretch s
is the length that the band has been elongated from its
unstretched position. The potential energy EP
stored in the stretched band can be found by integrating the
force equation as a function of s, yielding

When the harpoon exits the launch tube, all
of the potential energy stored in the rubber band will be
converted to kinetic energy of the moving harpoon (assuming
that frictional losses in the launch mechanism are
negligible). The kinetic energy of the harpoon can be
expressed as

where vois the harpoon's
initial velocity. Equating EP to EK
results in an expression for vo as a
function of the band retraction s:

The horizontal and vertical components of
this exit velocity can be expressed by

and

where
is the angle of inclination of the launch tube. Using Eqs.
(4-11), (4-12), (4-17), and (4-18), one can calculate the
evolution of the trajectory (x,y) in closed
algebraic form to find the exact landing spot on the ramp.
Given the complicated shape of the ramp, such a calculation
would be very tedious to perform by hand. An alternative
method is simply to use a computer to plot the harpoon's
trajectory and to observe where it lands on the ramp. Although
this second method will not provide as accurate an answer as
the first one, it has visual appeal and is well suited for
implementation on a computer.
Before any simulation can be performed,
Tina and Juan must determine the various fixed parameters of
the harpoon and the launching system. They've selected a
weight of 100 gm (0.1 kg) for the harpoon (about the weight of
one hundred paper clips). This choice represents an arbitrary
starting point that can be changed later if necessary. The
students next determine the spring constant of their rubber
band. Several methods exist for measuring k. Tina and
Juan decide to hang weights of various known values on the
rubber band and measure its elongation, as shown in Figure
15. This simple experiment produces the data shown in
Table 4-1. Of particular interest are the ratios of the
vertical force F to the displacement y. These
ratios are equivalent to the spring constant of the rubber
band, because k = F/y.
Tina and Juan rightfully ignore the values produced by the
largest weights, because the rubber band is stretched beyond
its elastic limit for these very large excursions. The values
in Table 4-1 lying below the elastic limit yield an average k
value of about 75 N/m. The data also suggest that Tina and
Juan should confine their stretching excursions of the rubber
band to about 10 cm or less in order to stay within the
elastic limit. At this point, their calculation parameters
consist of the values shown in Table 4-2.
Force-Displacement Test Data for Rubber Band
Weight (kG)
| Force) F (Newtons)
| Stretch y (cm)
| F/y
|
)F = mg,
where m is the mass and g = 9.8
N/kg is the gravitational constant.
|
))The probable
elastic limit lies just above this point.
|
0.5
| 4.9
| 0.66
| 745
|
1.0
| 9.8
| 1.3
| 754
|
1.5
| 14.7
| 2.0
| 735
|
2.0
| 19.6
| 2.6
| 754
|
2.5
| 24.5
| 3.3
| 742
|
3.0
| 29.4
| 3.5
| 754
|
3.5
| 34.3
| 4.5
| 762
|
4.0
| 39.2
| 5.2
| 754
|
5.0
| 49.0
| 6.4
| 766
|
6.0
| 57.8
| 7.8
| 741
|
7.0
| 68.6
| 9.2
| 746
|
8.0
| 78.4
| 10.0
| 784))
|
9.0
| 88.2
| 10.1
| 873
|
10.0
| 98.0
| 10.2
| 961
|
15. Measuring the elastic constant k of a
rubber band.
Calculation Parameters for Numerical Simulation
k = 750 N/m
| elastic constant of rubber
band
|
m = 0.1 kg
| mass of harpoon
|
g = 9.8 N/kg
| gravitational acceleration
|
smax =
10 cm
| maximum retraction
distance for rubber band
|
|
1 Plotting Trajectories Using MATLAB
MATLAB is a versatile and comprehensive programming
environment particularly suited for engineering problems. MATLAB is
similar in syntax to the programming language C, but it also provides
commands that enable programmers to plot and organize data, manipulate
matrices, observe variables, solve systems of linear equations, and
solve differential equations. The strength of MATLAB lies in its
ability to manipulate large amounts of data while allowing those data
to be plotted and graphed. Tips on getting started in MATLAB can be
found in any of several references. For example, one of the modules of
the engineering series published by Prentice Hall (of which this book
is a member) outlines the use of MATLAB in considerable detail.
In this example, a program that implements Juan and
Tina's simulation using MATLAB is illustrated. Their trajectory
program also could be written in any of several programming languages
including C, C++, Java, Fortran, MathCad, or Mathematica.
One possible version of the code in MATLAB
is shown below. Comment lines are preceded by percent signs (%). The
program first plots a proportionately correct side view of the ramp,
then prompts the user for values of the launch tube inclination angle
and the amount of stretch of the rubber band. The program increments t
by dt for each pass through the while loop. The looping
continues as long as x and y remain within the
boundaries y > 0 and x < H. After each
position calculation, the program extends the trajectory plot from the
most recently calculated (x,y) position to the newly
calculated position. Visual inspection of the plot reveals whether the
trajectory hits the ramp at the desired location. This program was, in
fact, the one used to produce the plots shown in Figure
16.
16. Several calculated trajectories for rubber band
elongation values s = 6, 7, and 8 cm and launch angle
= 40°.
The best values for angle
and band stretch distance s are found by trial and error. Figure
16 illustrates a sampling of trajectories for the test values s = 6
cm, 7 cm, and 8 cm at
= 40°. The simulation indicates that no value of s at this
launch angle results in a harpoon that both clears the top of the ramp
and lands on the other side. Figure 17 shows
the same simulation at a launch angle of 70°. In this case, a rubber
band retraction of 8 cm and launch angle of 70° lands the harpoon in
a good spot: just over the top of the hill on the opponent's side of
the ramp.
17. Repeat of simulation at a launch angle of
= 70°. %%%%% MATLAB PROGRAM
CODE %%%%%%%%
H=5;V=2; %set boundaries of the
problem in meters
k=750; %elastic constant of rubber
band in N/m
smax=10; %maximum allowed s in cm
m=0.1; %mass of harpoon in kg
g=9.8; %gravitational acceleration
in m/s2
s=input('ENTER AMOUNT OF RUBBER
BAND STRETCH IN cm: ');
angle=input('ENTER ANGLE OF LAUNCH
in DEGREES: ');
while (s>smax)
%Check to make sure that s is less
than smax
disp('Value of s must be less than
7 cm');
s=input('ENTER AMOUNT OF RUBBER
BAND STRETCH IN cm: ');
end
while (angle > 90 & angle
< 0)
%Check to make sure that 0 <
angle < 90
disp('Angle must be less than 90
and greater than zero');
angle=input('ENTER ANGLE OF LAUNCH
in DEGREES: ');
end
%SET AXES FOR MAKING PLOT ON
SCREEN:
axis([0 H 0 H]);
hold on
%DRAW RAMP ON THE SCREEN AS A
DOTTED LINE:
plot([0 2.22 2.52 4.75],[0 1.02
1.02 0], '--');
%PREPARE TO CALCULATE AND PLOT
s=s/100; %convert stretch from cm
to meters
angle=angle*pi/180;%convert angle
to radians
vo=sqrt(k/m)*s; %compute initial
velocity
vox=vo*cos(angle);%compute
x-component of initial velocity
voy=vo*sin(angle);%compute
y-component of initial velocity
dt=H/(vox*100);%specify a time
increment
xo=0.001; x=xo %set initial value
of x
yo=0.001; y=yo %set initial value
of y
t=0 %set initial time to zero
%--------------------------------------------------------
while (y>0 &
x<H)%calculate until trajectory goes out of bounds
t = t+dt %increment the time
xnew = xo + vox*t %compute new
position x
ynew = yo + voy*t - 0.5*g*(t^2);
%compute new position y
plot ( [x xnew] , [y ynew] ); %plot
latest segment of trajectory
drawnow; %put segment on the screen
x=xnew; y=ynew %update values of x
and y
end
Practice!
- Compute by hand the trajectory of Figure 16
for a 40° launch angle and rubber-band elongation of 8 cm. Verify
that the projectile lands about 5 meters from its starting point
on the other side of the ramp.
- A rubber band has an elastic constant of 100 N/m. How much force
will be required to elongate the band by 5 cm?
- What is the potential energy stored in a spring that has a
restoring force of 1 kN/m and has been stretched by 1 cm?
- What is the potential energy stored in a spring that has a
restoring force of 500 N/mm and has been compressed by 5 mm?
- Compute the initial velocity of a 100-gm projectile that is
launched by stretching a rubber band by 10 cm. The rubber band has
an elastic constant of 50 N/m.
- What launch angle will result in a harpoon that travels the
farthest distance in Example 4.5. Assume that the harpoon's launch
velocity and angle will cause it to travel over the top of the
ramp and land somewhere on the other side.
- Draw the flowchart of a program designed to compute the path of
a bowling ball after it leaves a bowler's hand.
- Draw the flowchart of a program designed to compute the height
of a helium-filled balloon after it has been released from sea
level.
Professional
Success: The Role of Computers in Society
|
Computers have become so enmeshed in our
lives that it's hard to imagine what society was like
without them. Computers are used in business, commerce,
government, education, finance, medicine, avionics, social
service, and, of course, engineering. Computers have even
become a form of recreation. One can debate the merit of
computers and their effect on human relationships (Is an AOL
chat better than a phone conversation?), but in the world of
engineering, computers are indispensable. Like most people,
engineers use computers for communication, information
retrieval, data processing, word processing, electronic
mail, and Web browsing. But the true worth of the computer
to the engineer lies in its ability to perform calculations
extremely rapidly. A computer can be programmed to perform
all sorts of numerical calculations. Commercial programs for
simulation, spreadsheets, and graphing enable engineers to
determine everything from the stresses on mechanical parts
and the operation of complicated electronic circuits to the
force loads on building frames and theoretical predictions
of rocket launches. The availability of the computer and the
abundance of software tools greatly enhance the productivity
of engineers in all disciplines.
|
EXAMPLE
Method of Numerical Iteration by Computer |
The field of micro-electromechanical
systems, or MEMS, has become increasingly important over the
past several years. MEMS devices are tiny micro-scale machines
made from silicon, metals, or other materials. They are
fabricated using tools borrowed from integrated-circuit
manufacturing: photolithography, pattern masking, deposition,
and etching. MEMS devices are beginning to find their way into
mainstream engineering design solutions. The sensors used to
deploy safety airbags in most automobiles, for example, are
built around tiny MEMS accelerometers that are on the order of
a square millimeter in size.
One technique for fabricating MEMS devices
is called surface micromachining. The basic steps
involved in surface micromachining are shown in Figure
18. A silicon substrate is patterned with alternating
layers of polysilicon and oxide thin films that are used to
build up a desired mechanical structure. The oxide films serve
as sacrificial layers that support the polysilicon
layers during fabrication but are removed in the final steps
of fabrication. This construction technique is analogous to
the way that arches of stone buildings were made in ancient
times. Sand was used to support stone pieces and was removed
when the building could support itself, leaving the finished
structure.
18. Fabrication sequence for a simple MEMS actuator:
(a) Begin with a silicon wafer substrate; (b) deposit an
insulating layer of silicon nitride; (c) deposit a thick layer
of silicon dioxide (“oxide”); (d) pattern and etch the
oxide using photolithography and masking techniques; (e)
deposit a layer of polysilicon that will become the actuator
bridge; (f) remove the oxide, leaving an air gap between the
actuator and the substrate.
One simple MEMS device used in numerous
applications is shown in Figure 19.
This double-cantilevered actuator consists of a bridge
supported on two ends and situated over an underlying, fixed
activation electrode. A side view is shown in Figure
19. The bridge has the shape of a square when viewed from
the top. The bridge sits atop an insulating layer and silicon
substrate. When a voltage is applied between the bridge and
the substrate, the electrostatic force of attraction causes
the bridge to deflect downward. This vertical motion can be
used to move other parts or to perform useful functions. For
example, the deflecting bridge can open and close tiny valves,
change the direction of reflected light, pump fluids, or mix
chemicals in small micromixing chambers. A MEMS designer must
know the relationship between the voltage applied to the
bridge and its deflection. For a given applied voltage V,
the electrostatic force will be given approximately by the
following equation:

19. Applying a voltage between the actuator and the
substrate causes deflection of the actuator bridge. This
mechanical motion can be used to move other devices, change
the direction of reflected light, pump liquids and gases, or
perform other operations on a microscopic scale.
Here, y is the bridge deflection, A
is the area of the bridge as seen from the top, and g
is the gap spacing between the bridge and the electrode at
zero deflection. The permittivity constant 0
is equal to 8.85 × 10-12 F/m for air (farads per
meter). Note that the electrostatic force increases with
increasing deflection and becomes infinite for y = g
(i.e., when the net gap spacing becomes zero). This increase
in force with deflection would cause the bridge to collapse
completely when any voltage was applied were it not for the
counteracting mechanical restoring force of the elastic
polysilicon used to make the bridge. To first order, the
restoring force will be proportional to the bridge deflection
and can be expressed by the simple equation

This force is exactly analogous to that of
the rubber band used to power the harpoon in Example 4.5, in
that it increases in proportion to the deflection. In the case
of the MEMS device of Figure 19, the
mechanical restoring force prevents the bridge from collapsing
completely when a voltage is applied. As the deflection
increases, the restoring force increases also. At some value
of deflection, the mechanical force becomes equal to the
electrostatic force, allowing no further deflection. A MEMS
designer is extremely interested in this equilibrium point,
because it determines the bridge deflection for a given
applied voltage.
The equilibrium deflection point y
that results from a given applied voltage is difficult to
determine from hand calculations only. In principle, one can
find it by equating the magnitudes of the electrostatic and
mechanical forces given by Eqs. (4-19) and (4-20), yielding
the following cubic equation:

Solving this force balance equation by hand
is difficult. (Try it!) The calculation is well suited,
however, for solution on a computer using the method of
numerical iteration. In this latter method, the
computer tries many different values of y until it
finds one for which both sides of Eq. (4-21) match. One can
instruct the computer, for example, to begin with some very
small value of y and then increase it by small amounts
until the solution point is found. This iterative method is
ideal for implementation on a computer, because it typically
involves many repetitive calculations that would be
time-consuming if performed by hand.
The flowchart of Figure
20 illustrates the steps needed to find the equilibrium
point by the method of iteration. The program begins with a
small value of y, then successively increases y
by dy until the left-hand and right-hand sides of Eq.
(4-21) agree to within some residually small value set by the
programmer.
20. Flowchart for the iterative solution of Eq.
(4-21).
The circles in Figure
21 show the results of the computation for several values
of applied voltage and the parameters listed in Table 4-3. The
dotted curve shows the complete analytical solution for
comparison. The latter was plotted by solving Eq. (4-21) for
numerous values of y and V, storing the data points,
and then using the “plot” command in MATLAB to graph the
data points as a smooth curve.
21. Deflection versus voltage curve resulting from
the simulation of Fig1.
Parameters Used in the Iterative Calculations
Quantity
| Variable
| Value
|
Restoring force of
polysilicon structure
| k
| 30 N/m
|
Size of bridge actuator
| side
| 250 m
|
Gap spacing
| gap
| 5 m
|
Permittivity of air
| 0
| 8.85 × 10 12
F/m
|
Above about 45 volts, the restoring force
is no longer capable of holding back the electrostatic force,
and the deflection becomes “infinite,” i.e., the bridge
collapses all the way to its underlying electrode. This
phenomenon is called snap through in the world of MEMS.
Snap through commonly occurs at a deflection of about
one-third of the zero-voltage gap spacing.
The iteration leading to Figure
21 can be performed using any number of available software
programs. Sample program code listings written in C++
and MATLAB that produce the desired results are provided
below. The C++program can be turned into a C
program by simply changing the header files and the functions
used for reading and writing variables. The programs prompt
the user for an applied value of voltage, calculate the
corresponding deflection y, and display the result.
%%%
--------------------------------------------------%%%
%%% MATLAB PROGRAM CODE
LISTING %%
% Lines preceded by a
percent sign (%) are comment lines
% This program finds the
deflection of a MEMS bridge actuator
% for a given applied
voltage.
k = 30;%elastic restoring
force in N/m
eo = 8.85e-12;%electric
permittivity of air
side = 250e-6;%dimension of
each side of actuator
Area = side^2%compute area
of actuator
gap = 5e-6; %spacing
between actuator and activation electrode
dy = gap/100%incremental
deflection to be used in iteration
%Prompt user for value of
voltage:
V=input('Enter value of
voltage applied to actuator: ')
y=0; %initialize deflection
to zero
Fm = k*y; %Compute
magnitude of mechanical force
Fe =
eo*Area*V^2/2(gap-y)^2;%Compute magnitude of electrostatic
force
%--------------------------------------------------------
while Fm < Fe;
y = y + dy; %Try a slightly
larger deflection
Fm = k*y; %Recompute
magnitude of mechanical force
Fe =
eo*Area*V^2/2(gap-y)^2;%Recompute magnitude of electrostatic
force
end
% Display result:
disp('Deflection in microns
when Fe = Fm: ' y*1e6)
%%%
--------------------------------------------------%%%
/*-----------------------------------------------------*/
/* C++ PROGRAM CODE LISTING
*/
/* Program to simulate MEMS
actuator position versus voltage curve */
#include<stdio.h>
#include<math.h>
int main() {
int k = 30;
float eo = 8.85e-12,
side = 250e-6,
area,
gap = 5e-6,
dy;
float v,
y,
Fm,
Fe;
/*Square "side"
to get area (raise side to the power 2) */
area = pow(side,2);
dy = gap/100;
/* Prompt user for value of
voltage */
cout << "Enter
value of voltage applied to actuator: ";
cin >> v;
y = 0;
Fm = k * y;
Fe = (eo * area * pow(v,2))
/ pow(gap y,2);
while(Fm < Fe) {
y = y + dy;
Fm = k * y;
Fe = (eo * area * pow(v,
2)) / pow(gap y, 2);
}
cout <<
"Deflection in microns when Fe=Fm: " << y*1e6
<< endl;
return 0;
}
/*-----------------------------------------------------*/
|
Professional
Success: Garbage In, Garbage Out
|
The computer has become an indispensable
tool for engineers. It can perform calculations much more
rapidly than can a human. It's superb for storing and
retrieving data and producing graphical images. But the
computer is no substitute for thinking. A computer should be
used to enhance the capabilities of an engineer, not replace
them. A computer will faithfully follow its program code but
is unable to pass judgment on the worth of the results. It's
up to the engineer to provide the computer with information
and program statements that are meaningful and relevant. If
you program a computer to calculate the weight of structural
steel for a bridge, it can do so flawlessly. But it never
can tell you whether such a bridge is feasible, whether the
stress-strain equations that it used in its program are
correct, or whether the bridge should be built at all. Only
an engineer with experience and good judgment can make those
determinations.
When a computer crunches numbers that
have little meaning due to programmer error, or when it
operates with faulty data that was erroneously entered, the
computer operates in a “garbage in, garbage out” (GIGO)
mode. GIGO refers to a situation in which bad input data or
bad program code lead to a computationally correct but
meaningless output. A GIGO condition can be prevented by
testing a program on simple, well-known examples for which
the solution can be easily computed by hand. If the computer
can provide correct answers to numerous simple problems,
then it's probably programmed correctly and is ready to be
used on more complex problems.
|
1 When
an object is propelled by an impulse force, it will acquire nearly
instantaneously a velocity at t = 0. The horizontal component of
velocity will remain fixed, while the vertical component will be
subject to an acceleration due to gravity. This effect leads to a
parabolic trajectory.

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