STP BPDU (Bridge Protocol Data Unit) every 2 seconds EIGRP hello packet ___ seconds above T1, ___ seconds T1 or lower OSPF hello ____ seconds (ethernet and point-to-point); ____ second (serial and non-point-to-point) RIP update every 30 seconds; why not exact 30 seconds? Layer 3 priority: 255 highest; 1 default; 0 not elected; IP address higher is better STP root priority: 1 highest; 32768 default; increment 4096; 65536 lowest; MAC address lower is better STP port priority: 0 highest; 128 default; 240 lowest root port: one per switch -- the one towards (out to) root bridge designated port: one per segment, receives (inbound) and forwards frames to root port (toward root bridge) non-designated port: blocked (can be reactivated by STP when network situation changes) disabled port: administratively shut down (not in the STP game at all) 802.1d STP (Spanning Tree Protocol) 802.1w RSTP (rapid STP) 802.1q IEEE trunking 802.1p ToS, CoS, QoS [type of service, class of service, quality of service) 802.1s MST (Multiple Spanning Tree Protocol) 802.3 Ethernet 802.3 u,z,ab,ae (http://en.wikipedia.org/wiki/IEEE_802.3) 802.5 Token ring 802.11abgn (chap 7) hello dead EIGRP: 5/60 15/180 OSPF: 10/30 40/120